CS4624, Spring 1998 --- Review Notes

IN, Ch. 1

Introduces key concepts:

AC, Ch. 7 (not last part)

Introduces application design:

AC, Ch. 8

Introduces authoring and interfaces:

CR, Ch. 3

Multimedia files use structure and tags with information streams:

CR, Ch. 4

Special devices and processing are needed for capture and rendering:

MC, Ch. 2

Compression makes multimedia possible with acceptable storage/networking costs:

MC, Ch. 9 (part)

Hypermedia integrates linking and presentation:

PI, Ch. 6 (last section)

Distributed object models extend linking and embedding to remote objects:

NC, Ch. 6 (not last section)

LAN/WAN connections ship multimedia at varying qualities:

NC, Ch. 7 (last part)

Quality of networking depends on kinds of protocols and support devices (e.g., caches):

NC, Ch. 9 (part)

Messaging requires various types of messages and standards for messaging systems:

NC, Ch. 10 (part)

Networking follows topologies, provides needed performance, with components and styles of application distribution: