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Project Summary
Curriculum resources in interactive multimedia
(CRIM) will be developed to help meet the chronic shortage for trained
workers
in the areas of interactive multimedia applications, education, interfaces,
production, programming, publishing, systems, technologies, and tools.
Curriculum guidelines and courseware will be made available through a digital
library accessible through the WWW, linking back to resources developed at
sites around the nation that will be a part of the CRIM Consortium.
With support by ACM (especially SIG Multimedia), IEEE CS (especially its
TC on Multimedia), and AACE (especially through ED-MEDIA), CRIM curriculum
guidelines will be published to facilitate the spread of new multimedia
specializations, courses,
and training programs, as well as small "knowledge modules" (that will fit
into existing courses, e.g., graphics, HCI, operating systems,
networking).
This project also will contribute a new methodology for
preparing curricular resources in high technology fields. First, it will
draw upon prior curriculum and courseware developed at Virginia Tech (VT)
and The George Washington University (GW) that will serve as a strawman for
future work. Second, it will couple an in-person decision support room
workshop with other interested parties connected through satellite and
networked videoconferencing, so a first (semester long) round of
collaborative
work can proceed along the lines of agreed upon curriculum development
directions. Third, during that round, not only will VT and GW materials
be re-worked, but small travel awards to other consortium members also
will lead to broader preparation
of knowledge modules that can be easily disseminated and re-used. Efforts
will be monitored by the project coordination team, to ensure progress in
accord with project guidelines. Server logs will provide quantitative data
on adoption and use that will supplement qualitative evaluation through
surveys and focus groups. Fourth, during the next academic term (semester),
completed modules will be tried at sites other than where development took
place, and carefully evaluated, at the same time as other
new modules are built. Finally, this three-step pipeline of curriculum
resource development, deployment, and evaluation will be
institutionalized through the CRIM Consortium and its support by
professional societies, so that periodic discussions, panels and wo
rkshops at multimedia conferences can further improve CRIM materials.
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