Fitts’ Law: Modeling Movement Time in Human-Computer Interfaces
Brian Amento
Patrick Brooks
Hope Harley
Mike McGee
Fitts’ Law: Modeling Movement Time in Human-Computer Interfaces
What is Fitts’ Law?
Applications of Fitts’ Law
Origins of Fitts’ Law: Information Theory
Information Theory, cont.
Fitts and Information Theory
Fitts and Information Theory, cont.
Building the Formula for Fitts’ Law
Building Fitts’ Law, cont.
Building Fitts’ Law, cont.
Fitts' Law
Physical Interpretation of Formula
Physical Interpretation, cont.
Other Formulations of Fitts’ Law
Graph of Welford's vs. Shannon's
Welford's vs. Shannon's
Fitts’ Original Experiments
Experiment Hypothesis
Experiment Design
Reciprocal Tapping
Results
Disk Transfer
Results
Pin Transfer
Results
Overall Analysis
Later Experiments
Experiment Design
Results
Comparison of Input Devices
Experimental Format
Comparison to Optimal Device
Conclusions
Comparison of Input Devices in Elemental Pointing and Dragging Tasks
Contributions
Mean Movement Times
Conclusions
Fitts’ Law in Two Dimensions with Hand and Head Movements
Trial Format
Problems
Adapting Fitts’ Law to Incorporate Hardware Noise
Conclusions
Extending Fitts’ Law to Two-Dimensional Tasks
Problems with 1D Model
Example
2D Solutions
W’ Model
“Smaller of” Model
Area Model
Sum Model
Model Comparison
Experiment Design
Results
Data Interpretation
Model Comparisons
Movement Time Prediction in Human Computer Interfaces
Speed-Accuracy Tradeoff
Normalized Fitts’ Law Model
Use of Fitts’ Law
Example
Fitts’ Models
Results
Future of Fitts’ Law
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By Fitts'
Law Group
Last Update: 10/23/96