HCI

Participatory Design

``Designing with users for users''

Slides prepared by Linda van Rens

November 24, 1996

(table of contents)


1. Participatory Design Involves


2. Why Participatory Design?


3. Goals of Participatory Design


4. Requirements


5. `Rules' in Participatory Design


6. Possible Problems with Participatory Design


7. PICTIVE

Plastic
Interface for
Collaborative
Technology
Initiatives through
Video
Exploration


8. PICTIVE

PICTIVE vs. Prototyping vs. Mock-up


9. PICTIVE

(show video)


10. The Hokie Hookup Cyberspace Dating Service

A new Blacksburg institution! With this friendly software, you can fill your social calendar and meet plenty of new friends--- interested in the same things you are!

At the Hokie Hookup, we feature:


Goto slide: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10]

These slides were formatted by sl2html on
Tue Dec 3 22:37:09 EST 1996,
using the Slides Markup Language (SliML) developed by Neill A. Kipp.