Directness


Definition:

Directness is the feeling that manipulation on a representation are having an immediate consequence on the underlying object.  The underlying object can be either a real object, a text file, or an imaginary object such as an F-16 in an air-combat simulation.  Directness is generally associated with the concept of direct manipulation.  In direct manipulation the action being performed on the representation should be a tight match to the operation performed on the object.  In an F-16 simulator the horizon pitches and yaws in response to a flight controller joystick.  The behavior of the horizon on screen is the same behavior one would expect if one were actually performing the actions on the flight controller of a real F-16.  The user can begin to lose track of the metaphor and begun to feel immersion the interface.

The tighter the fit between the input representation in the model and real system, and the tighter the fit between the output representation in the model and real system, the more direct the system will feel, and the more immersed the user can become.
 


Back to Analysis Methods