Representation: YUV, CLUT
- The YUV encoding scheme can provide similar quality in a color image
representation using 16 bits, as compared to 24 bpp in an RGB representation.
- This YUV encoding assumes 4:2:2 subsampling. Thus, a 2x2 block of
pixels will have the luminance represented by 4 bytes for Y, but only
2 bytes for each of the two color components (U, V).
- CLUT uses a color lookup table. The size of the table determines
the number of bits needed for a pixel, so a 256 entry table requires 8 bits,
a 128 entry table requires 7 bits, and a 16 entry requires 4 bits.
- The colors in the CLUT are either standard or default values, as
from a system palette, or a special set chosen to optimize display of an
image --- the best set of colors so each pixel is as close as possible to
the original.