Outline
- Introduction (10%)
- Issues: Predictions, roles of publishers & librarians, electronic publishing, applications (e.g., multimedia mail, training, video on demand)
- Systems/Demonstrations/Exercises: Author/Editor, KMS,
MIME, Mosaic, Storyspace
- Textbook Chapters: 1
- No. of Classes: 2
- Capture and Representation (30%)
- Issues: Universe of objects, human visual system, psychoacoustic modeling, digitization, quantization, conversion, metadata, cataloging, representing media (text, images, video, audio), CD-ROM
- Systems/Demonstrations/Exercises: scanning, Illustrator, Photoshop, OCR, Photo-CD
- Textbook Chapters: 4, 5, 11, 14
- No. of Classes: 7
- Models, Structures, Compression (20%)
- Issues: Hypertext models (e.g., Dexter, Trellis, Amsterdam), standards (e.g., SGML, HyTime, MHEG, JPEG, MPEG), object classes, time, document models, vector quantization, DCT, entropy coding
- Systems/Demonstrations/Exercises: MPEG-player, DVI, QuickTime
- Textbook Chapters: 6, 7
- No. of Classes: 5
- Access, Presentation, Interaction (20%)
- Issues: rendering, browsing, navigation, searching & search engines, link services & engines, standards (e.g., PREMO), scripting
- Systems/Demonstrations/Exercises: MARIAN, ENVISION, Hyper-G, HyperTies, HyperCard/Toolbook, ScriptX, WAIS
- Textbook Chapters: 10
- No. of Classes: 5
- Networking (10%)
- Issues: distributed hypermedia databases, store & forward, Internet services, synchronization, quality of service, protocols, video conferencing, objects with their methods, multimedia servers
- Systems/Demonstrations/Exercises: Dienst, Gopher, WATERS, CU-SeeMe
- Textbook Chapters: 9, 15
- No. of Classes: 2
- System and Application Construction (10%)
- Issues: architectures / reference models (e.g., IMA), toolkits, authoring systems
- Systems/Demonstrations/Exercises: AuthorWare, Director, ENVISION, Virtual Reality
- Textbook Chapters: 3, 12
- No. of Classes: 3
Hierarchy