Text - Ch 12
General Notes
- Digital multimedia is simpler to handle than analog, once collected and compressed.
- There is a spectrum of complexity of multimedia applications, from pools of information objects to hyperbases to presentations to specialized interactive applications.
- Making applications involves a spectrum of tools: easier less powerful ones, to complex powerful ones, to programming environments (flow charts of icons, or scripting languages).
Chapter Outline
Multimedia Presentation and Authoring - David. S. Backer
12.1 Overview
12.2 Historical Evolution
12.3 Current State of the Industry
1.2.3.1 Platforms and Recent Technologies
1.2.3.2 IBM Compatibles- Apple Macintosh
- Workstations
- Print-to-Videotape
- CD-ROM
12.4 Design Paradigms and User Interfaces
12.4.1 Authoring Systems
12.4.2 Presentation Systems
12.4.3 Power versus Ease of Use
12.4.4 Media Creation Tools
12.5 Example Interfaces
12.5.1 Asymetrix Toolbook
12.5.2 AimTech IconAuthor
12.5.3 Authorware Professional
12.6 Barriers to Widespread Use
12.6.1 Cost of Acquisition, Development, and Delivery of Multimedia Material
12.6.2 Difficulties with Production Quality
12.6.3 Enforcement of Intellectual Property Rights
12.6.4 Cost, Availability, and Ease of Use of Tools
12.6.5 Lack of Standards for Delivery and Interchange
12.6.6 Lack of a Clear VIsion for Multimedia Applications
12.7 Research Trends
12.7.1 WYSIWYG Multimedia Document Editing
12.7.2 Better Integrations of Tools and Distributed Resources
12.7.3 Logical Structure of Presentation
12.7.4 Integrated Rapid Storyboarding
12.7.5 Tools for Constructing 3-D Virtual Worlds
Hierarchy