Exercises - AC
AuthorWare Demonstration
You will work with a demonstration of Authorware's capabilities.
You can access a folder called
tutorial & demo files
that has all of the relevant routines:
- apmdemo - a demonstration of Authorware
- apmdemo source 03/19/95 1817, source code in Authorware for the demo
- Map of the World.QT, a QuickTime movie that comes with Authorware, which
will be used in your program
- multdev - initial,
an Authorware program with a few icons, that you will extend
- multdev.lib - a library containing text, graphics and audio, that you
can use in the new program
- QuickTime Movies
- QuickTime Overlay
- tutorial.pdf - a tutorial on Authorware (also accessible on the
WWW as described below)
To run the demo in the Derring 2069 lab, launch
Authorware Professional from On Guard. Open the file
apmdemo source
in the tutorial & demo files
folder in the CS4984 folder on the Assignments disk.
In the near future, APDemo can be launched from the On Guard menu.
To run Authorware in the New Media Center, pull down from the Apple menu,
select Applications, select Programming, and then select Authorware 3.0.
That will allow you to run the
apmdemo source
in the tutorial & demo files
from the desktop. Or, more simply, you can just double-click on
apmdemo
in that folder.
When you see the new set of menus, select Run from the Try It menu. Follow
directions, to learn how Authorware works. Be sure to plug in your headphones
so you can receive audio instructions. Exit when you are done. NOTE: Make
sure to learn the material presented in the demo and to become familiar
with the different media elements incorporated therein.
AuthorWare Exercise
You will learn how to program in Authorware, turning in a diskette with
what you develop. The building blocks you will start with are:
- multdev
- multdev.lib
- Map of the World.QT
Please follow the online instructions
in PDF or
as GIF pages
to complete this exercise in the lab and then turn in your
diskette to the instructor. In the process of doing so, you will use most
of the Authorware icons. Try to be somewhat familiar with the function of
each of them, and pay special atttention to how program execution flow occurs
in Authorware (this includes understanding the Authorware "flowline").
Note: Since Authorware is such an important part of this unit, you
should expect 2-3 questions on it in the Quiz.
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Copyright 1996 Edward A. Fox